An enemy summoned by the Dark Dragon after its deep breath attack finishes.
Stats[]
Difficulty | HP |
---|---|
Afternoon Stroll | 300 |
Grueling Campaign | 330 + Scaling Factor |
Inhumane Odyssey | 420 + Scaling Factor |
Note: Because this enemy spawns when the Dark Dragon attacks, it is not possible for it to exist on "A Walk in the Park" difficulty because the Dark Dragon cannot be attacked.
Movement[]
These enemies can get spawned anywhere (on screen?) not only where the breath attack hits. This can cause them to spawn on mountains or inside houses. If they do spawn in the mountains, they will not be able to escape. The same behavior is expected for water.