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Chef

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Chefs are NPCs placed throughout the world whose primary purpose is to sell meals to the player to restore their energy and health.  Usually, purchased meals are eaten on the spot, but there may be lunchboxes for sale after you buy the meal which can be used like any other item.  They usually wear a white apron and a hat, though the more specific details vary depending on the type of chef.

Types of Chefs Edit

Chef Edit

The standard chef found in the starting Country.

Item Type Cost Effects
Healthy Meal Meal 100 Restores 90% Energy
Hearty Meal Meal 200 Restores 100 Life and 50% Energy.
Bread Crumbs Meal 0 Restores 10% Energy. Chance of restoring 20% Energy instead.
Tasty Lunchbox Lunchbox Restores 100% Energy. Recover Life by 3% each turn for 50 turns.

Traveling Chef Edit

A chef that can be found traveling in the wilderness.

Item Type Cost Effects
Healthy Meal Meal 100 Restores 80% Energy.
Home-Cooked Meal Meal 200 Restores 100 Life and 40% Energy.

Tavern Owner (One Way Heroics Plus) Edit

Found in taverns, and appears as a man behind a counter.

Dark Chef (One Way Heroics Plus) Edit

A wandering chef that can be found in settlements as well. Will move around regardless on where he is found.

Item Type Cost Effects
Super Healthy Meal Meal 800 Restores 999% Energy and 999 Life. Increases Attack 1.3 times and reduces Damage to 80% for 300 turns.

Foreign Chef (One Way Heroics Plus) Edit

A chef usually found in settlements in the Foreign Country.

Item Type Cost Effects
Spicy Meal Meal 300 Restores 90% Energy and increases Attack 1.3 times for 300 turns.
Extremely Spicy Lunchbox Lunchbox Restores 90% Energy and increases Attack 1.3 times for 300 turns.

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