Chefs are NPCs placed throughout the world whose primary purpose is to sell meals to the player to restore their energy and health. Usually, purchased meals are eaten on the spot, but there may be lunchboxes for sale after you buy the meal which can be used like any other item. They usually wear a white apron and a hat, though the more specific details vary depending on the type of chef.
Types of Chefs Edit
The standard chef found in the starting Country.
|Healthy Meal||Meal||100||Restores 90% Energy|
|Hearty Meal||Meal||200||Restores 100 Life and 50% Energy.|
|Bread Crumbs||Meal||0||Restores 10% Energy. Chance of restoring 20% Energy instead.|
|Tasty Lunchbox||Lunchbox||Restores 100% Energy. Recover Life by 3% each turn for 50 turns.|
Traveling Chef Edit
A chef that can be found traveling in the wilderness.
|Healthy Meal||Meal||100||Restores 80% Energy.|
|Home-Cooked Meal||Meal||200||Restores 100 Life and 40% Energy.|
Tavern Owner (One Way Heroics Plus) Edit
Found in taverns, and appears as a man behind a counter.
Dark Chef (One Way Heroics Plus) Edit
A wandering chef that can be found in settlements as well. Will move around regardless on where he is found.
|Super Healthy Meal||Meal||800||Restores 999% Energy and 999 Life. Increases Attack 1.3 times and reduces Damage to 80% for 300 turns.|
Foreign Chef (One Way Heroics Plus) Edit
A chef usually found in settlements in the Foreign Country.
|Spicy Meal||Meal||300||Restores 90% Energy and increases Attack 1.3 times for 300 turns.|
|Extremely Spicy Lunchbox||Lunchbox||Restores 90% Energy and increases Attack 1.3 times for 300 turns.|